The goal of this project was to create a 3D Model of a house (both the interior and exterior) in Blender. This was my first major project using the program, so I learned a lot about the system through putting together this house, including shape tools, modifiers, and materials.





Once I created the model, I was assigned to take a part of the house and make it look more realistic. The part I chose was the dining area and fireplace. Through this part of the project, I focused on texturing, lighting, and depth of field in order to make everything look photo-worthy.